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 Post subject: [Fo3] Kimono's Vltor :D
PostPosted: Thu Apr 09, 2009 9:45 pm 
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Joined: Tue Jun 26, 2007 10:37 pm
Posts: 458
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Did this for Kimono. Awesome :D

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Get it here:

http://www.fallout3nexus.com/downloads/file.php?id=5520

Code:
Name: Vltor SBR
Version: 1.0HD
Date: 09/04/2009
Author: kimono, HAL9000

Description:
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There is a HD version with uncompressed textures for faster machines and a SD version for older computers.

Adds a Vltor SBR to the game.

Moira sells ten of them.
It can be found at the tenpenny main gate on the ground for all those of you who blew up Megaton.

Itemcode is xx000EA9


xx for the place in your load order.

!!!!You need an archive invalidation for this mod to work as with all texture replacers/alterations/additions!!!!


Don't ask for a dirt version.

!!!NO REDISTRIBUTION!!!

Special thanks:
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Kimono for this awesome work :P


CREDITS:
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Model/UVs/Texture/normalmaps/highpoly:
Kimono

Plugin, ingame stuff, littl tweaking+ battle with the game engine, normal map adjustage for the netimmerse engine.:
HAL9000


Install:
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Unzip to ..\Fallout 3\

Enable the mod in the fallout 3 launcher data sub folder.


Usage:
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The SBR can be found at the tenpenny maingate and moira sells 10 of them.

Uninstall:

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Delete the stuff that came with the archive.


History:
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1.0:

Initial release.



Compatibility:
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No incompatibilitys known.


Glitches:
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Reloading should be right.


Liscensing/Legal:
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No redistribution. No editing.
Not intended for commercial usage.


Thanks:
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Niftools team
8 monkey labs for marmoset
Kimono
HAL

Cross reference :P

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PostPosted: Fri Apr 10, 2009 6:07 am 
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Added this to my FO3 weapon collection, looks great in-game :o

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PostPosted: Fri Apr 10, 2009 7:39 am 
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Posts: 1001
Fuck yeah!

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Thanez wrote:
Also there's a disturbing lack of penises in your image.


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PostPosted: Fri Apr 10, 2009 12:42 pm 
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Clinically Dead
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Joined: Mon Feb 19, 2007 9:30 am
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Location: Sweden
too bad with the huge clipping with the finger.

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PostPosted: Fri Apr 10, 2009 12:59 pm 
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Yeah that sucks I know... but you can't adjust the hand positions for this game :(

That would require an animation replacer, which would screw up every other gun ingame.

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PostPosted: Fri Apr 10, 2009 1:07 pm 
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Clinically Dead
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Joined: Mon Feb 19, 2007 9:30 am
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Location: Sweden
HAL wrote:
Yeah that sucks I know... but you can't adjust the hand positions for this game :(

That would require an animation replacer, which would screw up every other gun ingame.

understand that, just said its too bad :/ the other version kim made might work better, idk (but its not skinned yet)

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PostPosted: Fri Apr 10, 2009 3:26 pm 
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Joined: Sun Sep 28, 2003 6:31 am
Posts: 2782
HAL wrote:
Yeah that sucks I know... but you can't adjust the hand positions for this game :(

So don't try to adjust the hands, adjust the gun itself. Rotate the rear grip upward just a hair, and the forestock down just a hair.

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