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PostPosted: Mon Aug 26, 2013 1:30 am 
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Wise Old Man
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Joined: Sun Nov 30, 2008 12:05 am
Posts: 1662
Location: Floriduh
http://www.firearms-source.com/2013/08/ ... et-it-now/

Alpha is released with a lot of bugs and unfinished stuff. Be sure to read the news post for all the details!

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PostPosted: Mon Aug 26, 2013 8:35 am 
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Clinically Dead

Joined: Thu Sep 13, 2007 5:38 pm
Posts: 4662
Location: portugal
1.5 gig mudafuk

e/

No servers yet?

e2/ nvm, but had to add the IP's manually

played a bit, it was great untill the GG maps appeared D: overall it's looking pretty solid but the UI is very fucked, also some slight problems with the models here and there but I guess it's all known about already

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PostPosted: Mon Aug 26, 2013 9:33 pm 
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Wise Old Man
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Location: Floriduh
Well from now to the steam release we're hoping to have "current-gen" assets (if it's still called that) with baked normals n shit. UI is going to change A LOT, especially with weapon selection and attachments.

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PostPosted: Mon Aug 26, 2013 11:23 pm 
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Clinically Dead

Joined: Thu Sep 13, 2007 5:38 pm
Posts: 4662
Location: portugal
The maps could use some work lighting wise, and I imagine you'll try to add some more expansive ones later on, the asian architecture one especially echoed Goldsrc a bit. But as to the actual gameplay it's pretty solid already, really like how stable it is for an alpha. iirc the original was a very realistic game, hud free and everything right? I was kind of expecting that when I started this and was surprised by how arcadey it is, TTK is pretty high, does make the gunplay more varied though

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