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 Post subject: [CS:S: AK47]AK47 Tactical animations...
PostPosted: Fri May 15, 2009 6:51 pm 
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Joined: Sun Nov 30, 2008 12:05 am
Posts: 295
Location: Floriduh
Image

The reload was a request of WILLDAB3AST, the draw was a COD4 immatation. Might try the COD4 reload later on too.

Credits;
Quote:
AK47 Model: Twinkie Masta
Silencer Model: SoulSlayer
Sleeve Model: WILLDAB3AST
AK47 Textures: Millenia / Thanez
Normals / Phong: fxdarkloki
Silencer Textures: Thanez
Sleeve Textures: HappyCamper
Animations: Mr. Brightside (me)
Compile: Mr. Brightside (me)
Sounds: Modderfreak
Images / Video: TheStealthyOne


The origins are the way they are to show off what's really going on, since I got alot of people bitching and complaining of FPSB, but I've come to expect no less really. Folders are self explanatory, shouldn't be too hard to install, if you have difficulty send me a private message.

Images; (1680 x 1050)
ImageImageImage

Video;
http://www.youtube.com/watch?v=-Y_sTgZhKO0

Download;
Since FPSB is fucked on uploading skins right now, I uploaded it to MegaUpload;
http://www.megaupload.com/?d=9T5AD2O9

Enjoy, Mr. Brightside


Last edited by Mr. Brightside on Fri May 15, 2009 7:59 pm, edited 1 time in total.

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 Post subject: Re: [CS:S: AK47]AK47 Tactical animations...
PostPosted: Fri May 15, 2009 7:53 pm 
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i did all the normals and phong for thanez skin :/

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 Post subject: Re: [CS:S: AK47]AK47 Tactical animations...
PostPosted: Fri May 15, 2009 7:58 pm 
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fxdarkloki wrote:
i did all the normals and phong for thanez skin :/

Ok ill add you to the credits


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 Post subject: Re: [CS:S: AK47]AK47 Tactical animations...
PostPosted: Fri May 15, 2009 8:48 pm 
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i don't see any credits for Moby tsk, tsk.

:lock:

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 Post subject: Re: [CS:S: AK47]AK47 Tactical animations...
PostPosted: Fri May 15, 2009 9:31 pm 
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very very sexy bright!

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 Post subject: Re: [CS:S: AK47]AK47 Tactical animations...
PostPosted: Fri May 15, 2009 11:55 pm 
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Splinter wrote:
i don't see any credits for Moby tsk, tsk.

:lock:

D:

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 Post subject: Re: [CS:S: AK47]AK47 Tactical animations...
PostPosted: Sat May 16, 2009 12:08 am 
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Joined: Thu Aug 30, 2007 2:30 am
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maek sure u kredit 4 writing da kredits


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 Post subject: Re: [CS:S: AK47]AK47 Tactical animations...
PostPosted: Sat May 16, 2009 7:59 am 
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Joined: Mon Apr 13, 2009 7:39 am
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Origins to far away ):


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 Post subject: Re: [CS:S: AK47]AK47 Tactical animations...
PostPosted: Sat May 16, 2009 1:13 pm 
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Xelences wrote:
Origins to far away ):

origins are perfect imo


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 Post subject: Re: [CS:S: AK47]AK47 Tactical animations...
PostPosted: Sun May 17, 2009 8:31 pm 
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Posts: 196
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Origins are strangely compelling - different but quite nice, maybe
bring them a bit closer though?
Draw is fine too. Not a mad fan of the reload, I like to see
the empty mag taken out or just dropped, not kinda 'knocked'
out with the new mag.
It feels a bit like it was never really in place that well! (CoD reload
anim for teh win!) Silenced sound is excellent too.
Nice job.


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 Post subject: Re: [CS:S: AK47]AK47 Tactical animations...
PostPosted: Mon May 18, 2009 3:46 am 
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I love these animations, but the draw is kind of view obstructive.
Other than that this is a great compile and has a really good feel ingame.

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 Post subject: Re: [CS:S: AK47]AK47 Tactical animations...
PostPosted: Tue May 19, 2009 3:57 am 
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I like these animations, because I use almost the exact same reload in airsoft battles. They actually are very quick and effective, I'm happy you were able to animate the more violent movements; IE the new mag discarding the old, then slamming it home. Very well done.

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 Post subject: Re: [CS:S: AK47]AK47 Tactical animations...
PostPosted: Tue May 19, 2009 8:28 pm 
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take the reload bolt pull and use it as the draw as well and this would be semi perfect. to be perfect as well you would need to add more sounds for when you tap the mag against the mag release. the silence at that moment really kills the effect

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 Post subject: Re: [CS:S: AK47]AK47 Tactical animations...
PostPosted: Wed May 20, 2009 5:07 pm 
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Agreed.

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 Post subject: Re: [CS:S: AK47]AK47 Tactical animations...
PostPosted: Wed May 20, 2009 11:38 pm 
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not bad at all, the only thing i dont like is the reload animation...

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